Privacy policy
BeavKat is made by one family for other families. The short version: we don't ask children for anything about themselves, nobody else watches them play, and anything we keep you can delete yourself.
This is BeavKat's privacy policy. It says what personal information we collect, how we use it, who we share it with, how long we keep it, and how you delete it. It covers beavkat.com, the games and accounts on it, and the tool we use to copy our films to YouTube.
What we never ask for
A child's player is a nickname a grown-up gives it on the family page — nothing else. We don't ask for a child's email address, real name, birthday, or age — not when the player is made, not later. There is nowhere on this site for a child to enter any of those. On a device where the grown-up is signed in, a child picks their nickname (and a 4-digit PIN, if the grown-up set one) to play; players made before September 2026 with a nickname and passcode keep working.
What we do keep
- Your player name, and a passcode or PIN if there is one. Those are stored scrambled (hashed), so nobody here can read them — including us.
- Your scores and progress, so a game remembers where you got to — including how far you've got in Hangul Hunters, once a grown-up has signed in.
- Levels you make in the workshop, with the name you gave them.
- Which circles you joined — private groups you enter with an invite code.
- Characters made from your drawings — see below.
- A count of visits, using a random number stored in your browser. It isn't tied to your name and tells us nothing about who you are.
Grown-up accounts
A parent account has an email address, because that is how we send the confirmation link and how a parent signs back in. It belongs to the grown-up, never to a younger child. A family can have up to four grown-ups. A grown-up can also give an older child — 14 or over, which the grown-up confirms; we never ask anyone's age — their own sign-in with an email or Google account, so they can play as themselves on any device. That older child can't change the family's settings. Parents can set play-time reminders, decide who their children share scores with, take a child out of a circle, and say yes or no to a drawing before anything is made from it.
A grown-up can sign in with Google or Apple instead of a password. Then the only things we receive from Google or Apple are your email address, whether they have confirmed it, and a number that identifies your account with them — no name, no photo, no contacts. We keep the email and that number so you can sign in again, and nothing else from the sign-in. If you use Apple's "Hide My Email", we get a forwarding address instead of your real one. Children's players can't sign in this way: a player account never has an email address, from anyone.
Drawings and characters
A child can send a picture of a drawing to be turned into a character they can play as — only if a parent has switched that on for them, and only once that parent has looked at the drawing and tapped approve. Until the tap, nobody sees it. If no one approves it within a week, it is deleted.
When a parent approves, the drawing is sent to the image model we use (Google's Gemini) to make the character. The moment the character exists, we delete the original drawing; what we keep is the character art. That art is private to the family that made it: it is never public, never in a gallery, and never shown to other families. A parent can remove a character at any time from the family page, and the art goes with it. What Google keeps or does with images sent to its model is set by Google's own terms for that service, not by us.
Before anything is sent to the model, an automated check refuses photos of real people and pictures with a readable name or address in them. Send drawings, not photos of children.
Who else sees any of this
Nobody. There is no advertising on this site, no tracking pixels, and no analytics company watching. Your browser loads nothing from anyone else's servers. Your scores are visible only inside circles you chose to join, and a circle has no public listing — you can only see people who share one with you. The one thing that leaves our servers is an approved drawing, to the image model described above. If a grown-up chooses to sign in with Google or Apple, their browser visits that company's sign-in page and comes straight back; we send them nothing but the request to sign you in.
Our YouTube channel
The films on this site are also copied to our YouTube channel, @BeavKatStudio. The tool that uploads them runs on our own computer and signs in to our own Google account, with Google's permission to upload videos and manage that one channel. It sends Google nothing but our own films and their titles. It never sees, stores or shares anyone else's Google account or data, and it is not part of the website: no page here embeds a YouTube player or loads anything from Google. A film with a YouTube copy gets one plain link to it, nothing more. The credentials for that tool stay on our computer and can be revoked at any time from the Google account's security settings.
BeavKat's use of information received from Google APIs adheres to the Google API Services User Data Policy, including the Limited Use requirements. The only Google user data the tool touches is our own channel's; it is used solely to upload and describe our films, is not stored beyond the sign-in token on our computer, and is never shared, sold, or used for advertising.
Signing in with Google on the family page is separate from that tool. It asks Google for a grown-up's email address and account number only, uses them solely to sign that grown-up in and to write to them about their family account, and never shares, sells or uses them for advertising.
Cookies
Three, all ours: one random visitor number for counting visits, one that keeps a player signed in, and one that keeps a parent signed in. While a grown-up is signing in with Google or Apple there is briefly a fourth, which lasts at most ten minutes and only remembers that the sign-in started here. None of them follow you to other websites.
Deleting
- A player in a family is deleted by their grown-up, from the family page. A player from before with a passcode can delete themselves from the players page by typing it. Either way, scores, circles, levels, characters and saved progress go with them, immediately.
- A parent can delete any of their children's players from the family page, or delete the family account itself. Deleting the family removes the grown-ups, their settings, any Google or Apple sign-in connected to them, and the family's characters; the children's players are released and keep playing as ordinary players.
- Anything else — a question, a mistake, a request we haven't thought of — email hello@beavkat.com and a person will answer.
Last updated 23 September 2026.